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Celeste is a platforming game developed by Matt Makes Games, the creators of TowerFall. It was released in January 2018 for Windows, Linux, Mac, PlayStation 4, Xbox One, and Nintendo Switch. The game follows a young woman named Madeline as she climbs the titular mountain Celeste, facing various challenges and obstacles along the way.
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Celeste has received critical acclaim for its gameplay, story, soundtrack, and art style. It has won several awards, including the Game Developers Choice Award for Best Audio and the Independent Games Festival Award for Excellence in Audio. It was also nominated for Game of the Year at The Game Awards 2018.
However, some Mac users have encountered difficulties in running Celeste on their devices, especially those with M1 chips. This article will explain how to fix this issue and enjoy Celeste on your Mac.
What is the M1 chip?
The M1 chip is a custom-designed processor by Apple that powers the latest generation of Mac computers, including the MacBook Air, MacBook Pro, Mac Mini, and iMac. The M1 chip is based on the ARM architecture, which is different from the Intel x86 architecture that most previous Macs used.
The M1 chip offers several advantages over Intel chips, such as faster performance, lower power consumption, better battery life, and improved security. However, it also poses some compatibility challenges for software developers who need to adapt their applications to run on both architectures.
Why does Celeste not work on M1 Macs?
Celeste is built using a game engine called FNA, which is a reimplementation of Microsoft's XNA framework. FNA relies on several native libraries to handle audio, graphics, input, and other functions. These libraries are written in C or C++ and compiled for specific platforms.
The problem is that some of these libraries are outdated and do not support the ARM architecture that the M1 chip uses. This means that Celeste cannot run natively on M1 Macs without updating these libraries to newer versions that do support ARM.
How to update the libraries and run Celeste on M1 Macs?
Fortunately, there is a simple solution to this problem. A GitHub user named AbeJellinek has created a repository that contains instructions and updated libraries needed to run Celeste on M1 Macs. Here are the steps to follow:
Download the updated libraries from [here].
Extract the ZIP file. The folder structure should look like this: Celeste-M1-Libraries FNA.dll FNA.dll.config osx libFAudio.0.dylib libFNA3D.0.dylib [...] libvulkan.1.dylib
Locate Celeste on your disk. In Steam, you can do this by right-clicking on it in the list and choosing Properties -> Local Files -> Browse....
Right-click on Celeste and choose Show Package Contents, then go to Contents/MacOS. You should see a bunch of files in the MacOS folder, including some called Celeste and Celeste.exe and a folder called osx.
Copy FNA.dll and FNA.dll.info from the ZIP into the MacOS folder. When it asks if you want to replace the existing files, say yes.
Copy everything from the osx folder in the ZIP into the MacOS/osx folder. Again, replace.
You're done! Run the game.
Celeste is a wonderful game that deserves to be played by everyone who loves platformers. With this simple fix, you can enjoy it on your M1 Mac without any issues. Happy climbing!