Vray 2 (2.00.01) For 3ds MAX 2009, 2010 64Bit Only | CG Persia
Introduction
Vray is a popular rendering engine that can produce realistic images and animations with various features and settings. It is widely used by architects, designers, artists, and visual effects professionals for creating stunning visuals for their projects.
vray 2.0 for 3ds max 2009 torrent
Vray works as a plugin for 3ds Max, a powerful 3D modeling, animation, and rendering software developed by Autodesk. By using Vray as the renderer in 3ds Max, you can take advantage of its advanced capabilities such as global illumination, physical materials, depth of field, motion blur, lens effects, volumetric lighting, and more.
However, Vray has evolved a lot since its first release in 2002, and the latest version is Vray 5.0, which was released in June 2020. Vray 5.0 offers many improvements and new features over the previous versions, such as:
V-Ray GPU: a separate rendering engine that uses the GPU (graphics processing unit) to accelerate the rendering process.
V-Ray LightMix: a tool that allows you to adjust the intensity and color of lights interactively after rendering.
V-Ray Frame Buffer: a new image viewer that integrates layers compositing, color corrections, lens effects, history, and more.
V-Ray Material Library: a collection of over 500 ready-to-use materials that can be applied to any scene.
V-Ray Material: a new material that supports coat and sheen layers for creating realistic fabrics, plastics, metals, and more.
V-Ray Cosmos: a browser that provides access to hundreds of free 3D models and HDRIs from Chaos Cloud.
V-Ray Proxy: a tool that allows you to render millions of polygons without slowing down your scene.
V-Ray Sun & Sky: a new sky model that simulates realistic daylight based on time and location.
And many more...
On the other hand, Vray 2.0 is an older version of Vray that was released in December 2010. It was the first version to introduce some features that are still widely used today, such as:
V-Ray RT: an interactive rendering engine that provides instant feedback in the viewport.
V-Ray Car Paint: a material that simulates realistic car paint with flakes and coat layers.
V-Ray Hair: a material that renders hair and fur with accurate shading and light scattering.
V-Ray Light Select: a render element that extracts the contribution of individual lights to the scene.
V-Ray Lens Effects: a render effect that adds glow and glare effects based on the camera exposure.
And more...
So, what are the pros and cons of using Vray 2.0 vs Vray 5.0? Here are some factors to consider:
FactorVray 2.0Vray 5.0CompatibilityVray 2.0 is compatible with 3ds Max versions from 2009 to 2012, and supports both 32-bit and 64-bit systems.Vray 5.0 is compatible with 3ds Max versions from 2016 to 2022, and supports only 64-bit systems.
PerformanceVray 2.0 is slower and less efficient than Vray 5.0, especially when rendering complex scenes with global illumination, reflections, refractions, and displacement.Vray 5.0 is faster and more optimized than Vray 2.0, thanks to the improved V-Ray GPU engine, the adaptive dome light, the adaptive sampling, and the smart bucket rendering.
QualityVray 2.0 can produce high-quality images and animations, but it may require more tweaking and fine-tuning of the settings to achieve the desired results.Vray 5.0 can produce photorealistic images and animations with less effort and more control, thanks to the new V-Ray Material, the V-Ray LightMix, the V-Ray Frame Buffer, and the V-Ray Cosmos.
FeaturesVray 2.0 has fewer features and options than Vray 5.0, and some of them are outdated or deprecated in the newer versions.Vray 5.0 has more features and options than Vray 2.0, and some of them are exclusive or enhanced in the latest version.
SupportVray 2.0 is no longer supported or updated by Chaos Group, the developer of Vray. It may have some bugs or issues that are not fixed or resolved.Vray 5.0 is fully supported and updated by Chaos Group, and it receives regular updates and bug fixes.
PriceVray 2.0 is cheaper than Vray 5.0, as it is an older version that can be found on some websites or torrents for free or at a low cost.Vray 5.0 is more expensive than Vray 2.0, as it is a newer version that requires a valid license and subscription from Chaos Group.
As you can see, there are many differences between Vray 2.0 and Vray 5.0, and each one has its own advantages and disadvantages. Depending on your needs, preferences, budget, and hardware, you may choose to use either one of them for your projects.
Installation
If you decide to use Vray 2.0 for your 3ds Max 2009, you will need to download and install it on your computer. Here are the steps to follow:
Download the Vray 2.0 installer from a reliable source or torrent. Make sure you choose the correct version for your system (32-bit or 64-bit).
Run the installer and follow the instructions on the screen. You will need to accept the license agreement, choose the installation folder, and select the components to install.
After the installation is complete, you will need to activate the license for Vray 2.0. You can do this by using a crack file or a keygen program that can generate a valid serial number for Vray 2.0.
Copy the crack file or run the keygen program in the installation folder of Vray 2.0. Replace the original file or enter the generated serial number when prompted.
Open 3ds Max 2009 and go to Customize > Preferences > Viewports > Choose Driver > Direct3D > OK.
Go to Rendering > Render Setup > Common > Assign Renderer > Production > VRay Adv > OK.
You have successfully installed and activated Vray 2.0 for your 3ds Max 2009.
Usage
Now that you have installed Vray 2.0 for your 3ds Max 2009, you can start using it to render your scenes with realistic lighting, materials, cameras, and effects. Here are some tips on how to use some of the main features of Vray 2.0:
Vray Toolbar and Frame Buffer
The Vray toolbar is a set of buttons that provide quick access to some of the most common functions of Vray, such as rendering options, render elements, exposure control, environment settings, etc.
To enable the Vray toolbar, go to Customize > Toolbars > Category > V-Ray and drag the toolbar to the desired position in the interface.
The Vray frame buffer is a window that displays the rendered image and provides some tools for adjusting the image parameters, such as exposure, color balance, contrast, etc.
To enable the Vray frame buffer, go to Rendering > Render Setup > V-Ray tab > Frame buffer rollout and check the Enable built-in frame buffer option.
Vray Materials and Maps
Vray materials are special types of materials that can simulate realistic surface properties, such as reflection, refraction, translucency, bump, displacement, etc. Vray materials can be created and edited in the Material Editor, which can be accessed by pressing M on the keyboard.
Vray maps are special types of textures that can control various aspects of the Vray materials, such as color, glossiness, opacity, etc. Vray maps can be applied to the material slots by using the Material/Map Browser, which can be accessed by clicking on the button next to the slot name.
Some of the most common Vray materials and maps are:
V-Ray Material: a versatile material that can create various kinds of surfaces, such as metal, glass, plastic, wood, etc.
V-Ray Car Paint: a material that simulates realistic car paint with flakes and coat layers.
V-Ray Hair: a material that renders hair and fur with accurate shading and light scattering.
V-Ray Blend: a material that blends two or more materials together using a mask map.
V-Ray Dirt: a map that adds dirt and occlusion effects to the surface.
V-Ray Displacement: a map that displaces the geometry based on a grayscale image.
V-Ray HDRI: a map that loads high dynamic range images for lighting and environment.
V-Ray Normal: a map that modifies the surface normals based on a normal map.
And more...
Vray Lights and Cameras
Vray lights are special types of lights that can illuminate the scene with realistic shadows, colors, and intensity. Vray lights can be created and edited in the Create panel > Lights > VRay category.
Some of the most common Vray lights are:
V-Ray Light: a rectangular light that can emit light from one or both sides.
V-Ray Sun: a directional light that simulates the sun and sky illumination.
V-Ray IES: a photometric light that uses an IES file to define the light shape and distribution.
V-Ray Dome: a spherical light that surrounds the scene and can use an HDR image for lighting.
And more...
Vray cameras are special types of cameras that can capture the scene with realistic depth of field, motion blur, lens effects, and exposure. Vray cameras can be created and edited in the Create panel > Cameras > VRay category.
Some of the most common Vray cameras are:
V-Ray Physical Camera: a camera that mimics the behavior of a real-world camera with parameters such as shutter speed, aperture, ISO, etc.
V-Ray Spherical Camera: a camera that renders a 360-degree panoramic image of the scene.
V-Ray Stereoscopic Camera: a camera that renders two images for stereoscopic 3D viewing.
And more...
Vray Render Elements and Post-Processing
Vray render elements are separate images that contain information about different aspects of the rendering, such as lighting, shadows, reflections, refractions, etc. Vray render elements can be used for post-processing and compositing in image editing software, such as Photoshop, After Effects, or Nuke.
To enable and manage Vray render elements, go to Rendering > Render Setup > V-Ray tab > Render Elements rollout and click on the Add button to choose the elements you want to render.
Some of the most common Vray render elements are:
V-Ray Global Illumination: an element that shows the indirect illumination from bounced light.
V-Ray Reflection: an element that shows the reflected light from glossy surfaces.
V-Ray Refraction: an element that shows the refracted light from transparent or translucent surfaces.
V-Ray Light Select: an element that extracts the contribution of individual lights to the scene.
V-Ray Z-Depth: an element that shows the distance of objects from the camera.
And more...
After rendering the scene with Vray, you can open the Vray frame buffer and click on the Split render channels button to view the render elements. You can also save them as separate files by clicking on the Save all image channels button.
Then, you can import them into your image editing software and use them to adjust the colors, contrast, brightness, saturation, etc. of your image. You can also use them to create masks, filters, effects, and other enhancements for your image.
Conclusion
In this article, I have given you an overview of how to use Vray 2.0 for 3ds Max 2009. I have explained the differences between Vray 2.0 and Vray 5.0, and how to install and activate Vray 2.0 for your 3ds Max 2009. I have also shown you how to use some of the main features of Vray 2.0, such as materials, maps, lights, cameras, render elements, and post-processing.
Vray 2.0 is an older version of Vray that can still produce high-quality images and animations with realistic lighting and shading. However, it has some limitations and disadvantages compared to Vray 5.0, which is the latest version of Vray that offers many improvements and new features.
If you want to get the best results and performance from Vray, I recommend you to upgrade to Vray 5.0 or other alternatives that are compatible with your 3ds Max version and system. You can visit the official website of Chaos Group (https://www.chaosgroup.com/) to learn more about Vray and its products.
I hope you have enjoyed this article and learned something useful from it. If you have any questions or feedback, please feel free to leave a comment below. Thank you for reading!
FAQs
Q: What is the difference between V-Ray RT and V-Ray GPU?
A: V-Ray RT is an interactive rendering engine that provides instant feedback in the viewport. It can use either the CPU or the GPU for rendering. V-Ray GPU is a separate rendering engine that uses only the GPU for rendering. It is faster and more efficient than V-Ray RT, but it has some limitations and requirements for hardware and features.
Q: How can I improve the quality and speed of my Vray renders?
A: There are many factors that affect the quality and speed of your Vray renders, such as scene complexity, lighting setup, material properties, render settings, etc. Some general tips to improve your renders are:
Use adaptive sampling and noise threshold to optimize the number of samples per pixel.
Use adaptive dome light and light cache for faster global illumination calculation.
Use proxy objects and instances for heavy geometry and repeated objects.
Use displacement maps instead of high-poly models for detailed surfaces.
Use render elements and post-processing for fine-tuning your image parameters.
Q: Where can I find more tutorials and resources for learning Vray?
A: There are many online tutorials and resources for learning Vray, such as:
The official documentation of Chaos Group (https://docs.chaosgroup.com/)
The official YouTube channel of Chaos Group (https://www.youtube.com/user/ChaosGroupTV)
The official forum of Chaos Group (https://forums.chaosgroup.com/)The V-Ray for 3ds Max course by Lynda.com (https://www.lynda.com/V-Ray-tutorials/V-Ray-3ds-Max-Essential-Training/601786-2.html)
The V-Ray tutorials by CGSociety (http://www.cgsociety.org/training/course/v-ray-fundamentals)
The V-Ray tutorials by CGarchitect (https://www.cgarchitect.com/tutorials/vray)
Q: How can I get Vray 5.0 for my 3ds Max 2009?
A: Unfortunately, you cannot get Vray 5.0 for your 3ds Max 2009, as it is not compatible with that version of 3ds Max. The minimum version of 3ds Max that supports Vray 5.0 is 3ds Max 2016. If you want to use Vray 5.0, you will need to upgrade your 3ds Max version or use another software that supports Vray 5.0, such as Maya, SketchUp, Rhino, or Revit.
Q: What are some alternatives to Vray for rendering in 3ds Max?
A: There are many other rendering engines that can work with 3ds Max, such as:
Arnold: a ray tracing renderer that is integrated with 3ds Max and offers fast and realistic results.
Corona: a CPU-based renderer that is easy to use and produces high-quality images with global illumination and physical materials.
FStorm: a GPU-based renderer that is fast and flexible and supports interactive rendering and realistic lighting.
Octane: a GPU-based renderer that is powerful and versatile and supports unbiased rendering and complex shaders.
Redshift: a GPU-based renderer that is fast and efficient and supports biased rendering and volumetric effects.
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